Análise teórica e metodológica dos fenômenos educativos modernos

Gamificação, digitalização

Autores

DOI:

https://doi.org/10.22633/rpge.v27iesp.2.18383

Palavras-chave:

Espaço educativo digital, Gamificação na educação, Estratégias educativas, Inovação na educação, Educação 4.0

Resumo

O posicionamento dos segmentos digital e de jogos como fenômenos educacionais é uma questão urgente que necessita de análise teórico-metodológica. O objetivo do artigo é destacar as características da gamificação e da digitalização no contexto do desenvolvimento inovador da educação. A tarefa de exploração científica centra-se na harmonização dos elementos digitais e de jogos na formação do paradigma educacional moderno. A metodologia de pesquisa concentrou-se no potencial do discurso metodológico científico geral (análise, sistematização, previsão) e científico e pedagógico (conceituação, modelagem). Os resultados indicam que os componentes digital e de jogo formam a dimensão inovadora das estratégias educacionais. Ao mesmo tempo, distinguem-se duas formas de conciliar os componentes-chave do espaço educativo: inovação e tradicionalismo e inovação versus tradicionalismo. Consequentemente, a gamificação e a digitalização são os fatores que determinam a proporção de componentes tradicionais e inovadores nas estratégias de desenvolvimento educacional.

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Biografia do Autor

Nataliia Bakhmat, Kamianets-Podіlskyi National Ivan Ohiienko University

Professor, Head of Department of Elementary Education Theory and Methods of Primary Education, Faculty of Pedagogics. Doctor of Education.

Olga Ustymenko, Kyiv National Linguistic University

Associate Professor of the Department of Foreign Language Teaching Methods, Information and Communication Technologies, Pedagogical Faculty of Romance, Germanic and Ukrainian Philology. Doctor of Pedagogy.

Liudmyla Nikolenko, Oles Honchar Dnipro National University

Associate Professor, Chairperson of the Department of Pedagogy and Special Education, Faculty of Psychology and Special Education. Doctor of Pedagogy.

Tatiana Chernova, National Pedagogical Dragomanov University

Associate Professor of the Department of theory and methodology technological education, drawing and of computer graphics. Doctor of Pedagogy.

Valentyna Olyanych, Kharkiv Humanitarian and Pedagogical Academy of Kharkiv Regional Council

Associate Professor, Professor Department of History and Socio-Economic Disciplines, Faculty of Preschool and Special Education and History. Doctor of Historical Sciences.

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Publicado

21/08/2023

Como Citar

BAKHMAT, N.; USTYMENKO, O.; NIKOLENKO, L.; CHERNOVA, T.; OLYANYCH, V. Análise teórica e metodológica dos fenômenos educativos modernos: Gamificação, digitalização. Revista on line de Política e Gestão Educacional, Araraquara, v. 27, n. esp.2, p. e023037, 2023. DOI: 10.22633/rpge.v27iesp.2.18383. Disponível em: https://periodicos.fclar.unesp.br/rpge/article/view/18383. Acesso em: 27 abr. 2024.