Attitudes toward augmented reality technologies and spatial intelligence among gifted students
DOI:
https://doi.org/10.22633/rpge.v30i00.20998Keywords:
Augmented reality, Attitude Toward AR, Spatial intelligence, Gifted studentsAbstract
This study employed a survey model to examine the relationship between gifted middle school students’ attitudes toward Augmented Reality (AR) technologies and their spatial intelligence, and to determine whether these variables differ according to gender, daily technology use, and parents’ educational levels. The sample consisted of 72 gifted middle school students. The findings showed that students have high levels of both attitudes toward AR technologies and spatial intelligence. A statistically significant relationship was found between spatial intelligence and AR use satisfaction. Independent samples t-tests revealed significant differences in attitudes toward AR technologies, particularly in AR use intention, satisfaction, and anxiety, across class levels and daily technology use groups. The results suggest that integrating AR technologies into educational environments may support spatial skill development and enrich learning experiences for gifted learners.
Downloads
References
Azı, F. B. (2020). Artırılmış gerçeklik uygulamalarının sosyal bilgiler dersinde akademik başarı ve ders tutumlarına etkisi [Unpublished doctoral thesis, Necmettin Erbakan University].
Blasco, D. (2016). Promoting female students’ interests in studying with educational technology. International Journal on Integrating Technology in Education, 5(2), 19–31. https://doi.org/10.5121/IJITE.2016.5202
Cai, S., Chiang, F. K., & Wang, X. (2013). Using the augmented reality 3D technique for a convex imaging experiment in a physics course. International Journal of Engineering Education, 29(4), 856–865.
Cai, S., Chiang, F. K., Sun, Y., Lin, C., & Lee, J. J. (2017). Applications of augmented reality-based natural interactive learning in magnetic field instruction. Interactive Learning Environments, 25(6), 778–791.
Cohen, J. (1988). Statistical power analysis for the behavioral sciences (2nd ed.). Lawrence Erlbaum Associates.
Domínguez-Figaredo, D., & Gil-Jaurena, I. (2025). Effects of familiarity with digital assessment in online education. Distance Education, 46(2), 1–16. https://doi.org/10.1080/01587919.2024.2372260
Dunleavy, M., & Dede, C. (2014). Augmented reality teaching and learning. In J. M. Spector, M. D. Merrill, J. Elen, & M. J. Bishop (Eds.), Handbook of research on educational communications and technology (pp. 735–745). Springer.
Dunleavy, M., Dede, C., & Mitchell, R. (2009). Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. Journal of Science Education and Technology, 18(1), 7–22.
Fraenkel, J. R., Wallen, N. E., & Hyun, H. H. (2011). How to design and evaluate research in education (8th ed.). McGraw-Hill.
Garzón, J., Pavón, J., & Baldiris, S. (2019). Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality, 23, 447–459. https://doi.org/10.1007/s10055-019-00379-9
Guntur, M. I. S., & Setyaningrum, W. (2021). The effectiveness of augmented reality in learning vector to improve students’ spatial and problem-solving skills. International Journal of Interactive Mobile Technologies, 15(5), 159–173. https://doi.org/10.3991/ijim.v15i05.19037
Herawati, H., & Hariyani, M. (2024). Spatial thinking ability in elementary school. Pionir: Jurnal Pendidikan, 13(1), 157–168. https://doi.org/10.22373/pjp.v13i1.23002
Iordache, D. D., Pribeanu, C., & Balog, A. (2012). Influence of specific AR capabilities on the learning effectiveness and efficiency. Studies in Informatics and Control, 21(3), 233–240.
Küçük, S., Yılmaz, R., Baydaş, Ö., & Göktaş, Y. (2014). Ortaokullarda artırılmış gerçeklik uygulamaları tutum ölçeği: Geçerlik ve güvenirlik çalışması. Eğitim ve Bilim, 39(Suppl. 2), 383–392. https://doi.org/10.15390/EB.2014.3590
Mann, R. L. (2004). Gifted students with spatial strengths and sequential weaknesses: An overlooked and underidentified population. Roeper Review, 27(2), 91–96. https://doi.org/10.1080/02783190509554296
Nischelwitzer, A., Lenz, F. L., Searle, G., & Holzinger, A. (2007). Some aspects of the development of low-cost augmented reality learning environments as examples for future interfaces in technology enhanced learning. In C. Stephanidis (Ed.), Universal access in human-computer interaction: Applications and services (pp. 728–737). Springer.
Onbaşılı, İ. Ü. (2018). The effect of augmented reality practices on the attitudes of primary school students towards augmented reality practices and science motivation. Ege Eğitim Dergisi, 19(1), 320–337.
Özçakır, B. (2017). Fostering spatial abilities of seventh graders through augmented reality environment in mathematics education: A design study [Unpublished doctoral thesis, Middle East Technical University].
Özer, M. (2021). Science and art centers in support of talent development for gifted and talented students: Current situation and areas for improvement. OPUS International Journal of Society Researches, 17(33), 727–749. https://doi.org/10.26466/opus.810856
Radianti, J., Majchrzak, T. A., Fromm, J., & Wohlgenannt, I. (2020). A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, 147, Article 103778. https://doi.org/10.1016/j.compedu.2019.103778
Serio, A. D., Ibáñez, M. B., & Kloos, C. (2013). Impact of an augmented reality system on students’ motivation for a visual art course. Computers & Education, 68, 586–596. https://doi.org/10.1016/j.compedu.2012.03.002
Shelton, B. E., & Hedley, N. H. (2002, September 29). Using augmented reality for teaching Earth-sun relationships to undergraduate geography students. The First IEEE International Workshop Augmented Reality Toolkit, Darmstadt, Germany. https://doi.org/10.1109/ART.2002.1106948
Singhal, S., Bagga, S., Goyal, P., & Saxena, V. (2012). Augmented chemistry: Interactive education system. International Journal of Computer Applications, 49(15), 1–5. https://doi.org/10.5120/7700-1041
Vasilyeva, M., & Lourenco, S. F. (2012). Development of spatial cognition. WIREs Cognitive Science, 3(3), 349–362. https://doi.org/10.1002/WCS.1171
Walczak, K., Wojciechowski, R., & Cellary, W. (2006). Dynamic interactive VR network services for education. In M. Slater, Y. Kitamura, A. Tal, A. Amditis, & Y. Chrysanthou (Eds.), Proceedings of the ACM Symposium on Virtual Reality Software and Technology (pp. 277–286). ACM.
Wu, H.-K., Lee, S. W.-Y., Chang, H.-Y., & Liang, J.-C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, 41–49. https://doi.org/10.1016/j.compedu.2012.10.024
Yılmaz, Z. A., & Batdı, V. (2016). Artırılmış gerçeklik uygulamalarının eğitimle bütünleştirilmesinin meta-analitik ve tematik karşılaştırmalı analizi. Eğitim ve Bilim, 41(Suppl. 2), 273–289. https://doi.org/10.15390/EB.2016.6707
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Revista on line de Política e Gestão Educacional

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Manuscritos aceitos e publicados são de propriedade da Revista on line de Política e Gestão Educacional. É vedada a submissão integral ou parcial do manuscrito a qualquer outro periódico. A responsabilidade do conteúdo dos artigos é exclusiva dos autores. É vedada a tradução para outro idioma sem a autorização escrita do Editor ouvida a Comissão Editorial Científica.


