Configuración del panorama digital de los planes de estudio de formación lingüística para estudiantes de profesorado

implicaciones para las zonas afectadas por conflictos

Autores/as

DOI:

https://doi.org/10.22633/rpge.v29iesp2.20665

Palabras clave:

Tecnologías digitales, IA, Ley marcial, Formación lingüística de estudiantes de facultades especializadas, Competencia digital en lenguas extranjeras

Resumen

En las últimas décadas, se ha intensificado la demanda de un mayor uso de la tecnología en la formación docente, dado que la competencia digital se ha vuelto indispensable en el proceso educativo. Se espera que los futuros docentes estén preparados para desarrollar estas habilidades en sus estudiantes. Al mismo tiempo, el dominio de lenguas extranjeras se ha consolidado como un requisito esencial para los docentes contemporáneos, impulsando el crecimiento profesional y el aprendizaje continuo. Por ello, los programas de formación se enfrentan al reto de integrar la preparación digital y lingüística, especialmente en contextos de tensiones geopolíticas y conflictos armados. En estas regiones, la creación de entornos digitales resilientes para la formación docente es imperativa. Este artículo revisa los enfoques teóricos y prácticos de las tecnologías digitales en la formación de lenguas extranjeras, presentando logros, desafíos y un modelo de entorno digital basado en la Inteligencia Artificial General (IAG) que integra la docencia, la competencia lingüística y las competencias digitales de forma flexible y sostenible, incluso en situaciones de crisis.

Descargas

Los datos de descargas todavía no están disponibles.

Biografía del autor/a

Lada Petryk, Borys Grinchenko Kyiv Metropolitan University

Foreign Languages and Methodology Department, Borys Grinchenko Kyiv Metropolitan University, Kyiv, Ukraine.

Yuliya Tretyak, Zaporizhzhia National University

Department of Romance Philology and Translation, Zaporizhzhia National University, Zaporizhzhia, Ukraine

Natalia Kosharna, Borys Grinchenko Kyiv Metropolitan University

Foreign Languages and Methodology Department, Borys Grinchenko Kyiv Metropolitan University, Kyiv, Ukraine.

Xu Pei, National University of Life and Environmental Sciences

Faculty of Humanities and Pedagogy, National University of Life and Environmental Sciences of Ukraine, Kyiv, Ukraine; School of Arts, Pingdingshan Polytechnic College, Pingdingshan, China.

Hanna Hlushchenko, Khortytsia National Academy

Department of Social and Humanitarian Disciplines and Language Training, Khortytsia National Academy, Zaporizhzhia, Ukraine.

Citas

Adarkwah, M. (2024). GenAI-infused adult learning in the digital era: A conceptual framework for higher education. Adult Learning, 36(2). https://doi.org/10.1177/10451595241271161

Badiee, F., & Kaufman, D. (2015). Design evaluation of a simulation for teacher education. Sage Open, 5(2). https://doi.org/10.1177/2158244015592454

Belda-Medina, J. (2022). Using augmented reality (AR) as an authoring tool in EFL through mobile computer-supported collaborative learning. Teaching English with Technology, 22(2), 115–135. https://files.eric.ed.gov/fulltext/EJ1354648.pdf

Blaz, D. (2018). The world language teacher’s guide to active learning: Strategies and activities for increasing student engagement. Routledge.

Bradley, E. (2020). Introduction. In E. Bradley (Ed.), Games and simulations in teacher education (pp. 1–5). Springer. https://link.springer.com/book/10.1007/978-3-030-44526-3

Bush, L., & Hall, J. (2013). Rethinking pre-service teacher training: Lessons learned with simSchool. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013: Society for Information Technology & Teacher Education International Conference (pp. 2550–2553). Association for the Advancement of Computing in Education. https://www.learntechlib.org/primary/p/48488/

Chen, Y.-L., Hsu, C.-C., Lin, C.-Y., & Hsu, H.-H. (2022). Robot-assisted language learning: Integrating artificial intelligence and virtual reality into English tour guide practice. Education Sciences, 12(7), 437. https://doi.org/10.3390/educsci12070437

Dieker, A., Rodriguez, J., Kraft, B., Hynes, C., & Hughes, C. (2014). The potential of simulated environments in teacher education: Current and future possibilities. Teacher Education and Special Education, 37(1), 21–33. https://doi.org/10.1177/0888406413512683

Efron, S., & Ravid, R. (2019). Action research in education: A practical guide. The Guilford Press.

Enkin, E. (2022). Comparing two worlds: Spanish learners’ face-to-face and immersive social VR speaking experiences. Computer Assisted Language Learning, 23(1), 22–42. https://callej.org/index.php/journal/article/view/369

Godwin-Jones, R. (2023). Presence and agency in real and virtual spaces: The promise of extended reality for language learning. Language Learning & Technology, 27(3), 6–26. https://hdl.handle.net/10125/73529

Haleem, A., Javaid, M., Qadri, M., & Suman, R. (2022). Understanding the role of digital technologies in education: A review. Sustainable Operations and Computers, 3, 275–285. https://doi.org/10.1016/j.susoc.2022.05.004

Hasan, M. (2022). What makes an effective teacher in the 21st century? Educational Quest: An International Journal of Education and Applied Social Sciences, 13(1), 29–32. https://doi.org/10.30954/2230-7311.1.2022.5

Hazaymeh, W. A., Bouzenoun, A., & Remache, A. (2024). Efl instructors’ perspective on using ai applications in english as a foreign language teaching and learning. Emerging Science Journal, 8, 73–87. https://doi.org/10.28991/ESJ-2024-SIED1-05

Hui, J. I. (2019). A study of language learning paradigms from the perspective of emerging technologies. Jianghan Academic, 38(6), 111. https://qks.jhun.edu.cn/jhxs/CN/abstract/abstract2020.shtml

Khairon, I., Jasmi, K. A., Rahman, Z. A., Sazali, N. S. A. N., Latif, M. K., Kanafiah, M. Y. H. M., & Sazali, N. S. A. N. (2022). Mastering foreign language skills for effective teaching among excellent teachers of Islamic education in Malaysia. International Journal of Academic Research in Business and Social Sciences, 12(1), 1700–1708. http://dx.doi.org/10.6007/IJARBSS/v12-i1/12206

Kuh, G. D. (2003). What we’re learning about student engagement from NSSE: Benchmarks for effective educational practices. Change: The Magazine of Higher Learning, 35(2), 24–32. https://doi.org/10.1080/00091380309604090

Lai, T., Lin, Y., Chou, C., & Yueh, H. (2021). Evaluation of an inquiry-based virtual lab for junior high school science classes. Journal of Educational Computing Research, 59(8), 1579–1600. https://doi.org/10.1177/07356331211001579

Landon-Hays, M., Peterson-Ahmad, M. B., & Frazier, A. D. (2020). Learning to teach: How a simulated learning environment can connect theory to practice in general and special education educator preparation programs. Education Sciences, 10(7), 184. https://doi.org/10.3390/educsci10070184

Lee, E. A.-L., & Wong, K. W. (2014). Learning with desktop virtual reality: Low spatial ability learners are more positively affected. Computers & Education, 79, 49–58. https://doi.org/10.1016/j.compedu.2014.07.010

Lee, G., Shi, L., Latif, E., & Gao, Y. (2023). Multimodality of AI for education: Towards artificial general intelligence. arXiv. https://doi.org/10.48550/arXiv.2312.06037

Lowell, V. L., & Tagare, D. (2023). Authentic learning and fidelity in virtual reality learning experiences for self-efficacy and transfer. Computers & Education: X Reality, 2, 100017. https://doi.org/10.1016/j.cexr.2023.100017

Lowell, V. L., & Yan, W. (2023). Facilitating foreign language conversation simulations in virtual reality for authentic learning. In T. Cherner & A. Fegely (Eds.), Bridging the XR technology-to-practice gap: Methods and strategies for blending extended realities into classroom instruction (pp. 119–133). Association for the Advancement of Computing in Education. https://www.learntechlib.org/p/222242/

Lowell, V. L., & Yan, W. (2024). Applying systems thinking for designing immersive virtual reality learning experiences in education. TechTrends, 68(1), 149–160. https://doi.org/10.1007/s11528-023-00922-1

Makransky, G., & Petersen, G. B. (2021). The Cognitive Affective Model of Immersive Learning (CAMIL): A theoretical research-based model of learning in immersive virtual reality. Educational Psychology Review, 33, 937–958. https://doi.org/10.1007/s10648-020-09586-2

Malicka, A., Gilabert Guerrero, R., & Norris, J. M. (2019). From needs analysis to task design: Insights from an English for specific purposes context. Language Teaching Research, 23(1), 78–106. https://doi.org/10.1177/1362168817714278

Mishra, P., Warr, M., & Islam, R. (2023). TPACK in the age of ChatGPT and generative AI. Journal of Digital Learning in Teacher Education, 39(4), 235–251. https://doi.org/10.1080/21532974.2023.2247480

Mollen, A., & Wilson, H. (2010). Engagement, telepresence and interactivity in online consumer experience: Reconciling scholastic and managerial perspectives. Journal of Business Research, 63(9–10), 919–925. https://doi.org/10.1016/j.jbusres.2009.05.014

Mystakidis, S., Fragkaki, M., & Filippousis, G. (2021). Ready teacher one: Virtual and augmented reality online professional development for K-12 school teachers. Computers, 10(10), 134. https://doi.org/10.3390/computers10100134

Ou, K., Liu, Y., & Tarng, W. (2021). Development of a virtual ecological environment for learning the Taipei tree frog. Sustainability, 13(11), 5911. https://doi.org/10.3390/su13115911

Pacheco, E., Lips, M., & Yoong, P. (2018). Transition 2.0: Digital technologies, higher education, and vision impairment. The Internet and Higher Education, 37, 1–10. https://doi.org/10.1016/j.iheduc.2017.11.001

Parsons, J., & Taylor, L. (2011). Improving student engagement. Current Issues in Education, 14(1). https://cie.asu.edu/ojs/index.php/cieatasu/article/view/745

Rodrigues, A. (2020). Digital technologies integration in teacher education: The active teacher training model. Journal of E-Learning and Knowledge Society, 16(3), 24–33. https://doi.org/10.20368/1971-8829/1135273

Rudolph, J., Tan, S., & Tan, S. (2023). ChatGPT: Bullshit spewer or the end of traditional assessments in higher education? Journal of Applied Learning and Teaching, 6(1). https://doi.org/10.37074/jalt.2023.6.1.9

Schmidt, T., & Strassner, T. (2022). Artificial intelligence in foreign language learning and teaching. Anglistik, 33(1), 165–184. https://doi.org/10.33675/ANGL/2022/1/14

Schutt, S., Miles-Keogh, R., & Linegar, D. (2022). Simulations in teacher education. In S. Schutt, R. Miles-Keogh, & D. Linegar, Oxford Research Encyclopedia of Education. Oxford University Press. https://doi.org/10.1093/acrefore/9780190264093.013.1829

Soylemez, N. (2023). Teacher and student in the 21st century: A mixed design research. International Journal of Psychology and Educational Studies, 10(3), 758–772. https://doi.org/10.52380/ijpes.2023.10.3.1128

Sweeney, J., Milewski, A., & Amidon, J. (2018). On-ramps to professional practice: Selecting and implementing digital technologies for virtual field experiences. Contemporary Issues in Technology and Teacher Education, 18(4), 670–691. https://citejournal.org/volume-18/issue-4-18/general/on-ramps-to-professional-practice-selecting-and-implementing-digital-technologies-for-virtual-field-experiences/

Thangavel, S. (2025). Revolutionizing education through augmented reality (AR) and virtual reality (VR): Innovations, challenges, and future prospects. Asian Journal of Interdisciplinary Research, 8(1), 1–28. https://doi.org/10.54392/ajir2511

Tlili, A., Shehata, B., Adarkwah, M. A., Bozkurt, A., Hickey, D. T., Huang, R., & Agyemang, B. (2023). What if the devil is my guardian angel: ChatGPT as a case study of using chatbots in education. Smart Learning Environments, 10(1), 15. https://doi.org/10.1186/s40561-023-00237-x

Turgut, Y. E., & Aslan, A. (2021). Factors affecting ICT integration in Turkish education: A systematic review. Education and Information Technologies, 26(4), 4069–4092. https://doi.org/10.1007/s10639-021-10441-2

Tzima, S., Styliaras, G., & Bassounas, A. (2019). Augmented reality applications in education: Teachers’ point of view. Education Sciences, 9(2), 99. https://doi.org/10.3390/educsci9020099

Yilmaz, O., & Hebebci, M. (2022). The use of virtual environments and simulation in teacher training. International Journal on Social and Education Sciences, 4(3), 446–457. https://doi.org/10.46328/ijonses.376

Zhou, C., & Hou, F. (2025). How do EFL teachers utilize AI tools in their language teaching? Theory and Practice in Language Studies, 15(2). https://doi.org/10.17507/tpls.1502.10

Publicado

25/11/2025

Cómo citar

Petryk, L., Tretyak, Y., Kosharna, N., Pei, X., & Hlushchenko, H. (2025). Configuración del panorama digital de los planes de estudio de formación lingüística para estudiantes de profesorado: implicaciones para las zonas afectadas por conflictos. Revista on Line De Política E Gestão Educacional, 29(esp2), e025062. https://doi.org/10.22633/rpge.v29iesp2.20665

Número

Sección

Ensaios e Comunicação Cien´tifica